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App monetization

How a puzzle game developer entered new markets and increased its eCPM by 30%

Car Parking: Traffic Jam 3D generates revenue from in-app monetization in Russia and CIS countries using Yandex Advertising Network

About the client

Car Parking: Traffic Jam 3D is a puzzle game developed by IndieZ Global that challenges players to get all the cars out of a jammed parking lot. It is available for iOS and Android devices and can be downloaded from the CH Store, Apple Store, App Gallery, and Facebook Instant Games.

Business goal: in-app monetization in Russia and the CIS

IndieZ Global generates 99.9% of its revenue with in-app advertising. Recognizing the need to strengthen their market position and accelerate revenue growth through effective monetization, the game developer started to look for a strategic partner.

With a specific focus on the Russian and CIS regions, IndieZ Global set a clear goal: to prioritize in-app monetization efforts in these markets while cultivating an engaged and active user base.

Yandex’s strong presence in the Russian and CIS regions, backed up by a deep understanding of local market dynamics and consumer behavior, as well as a diverse range of in-app ad formats, simple integration, and real-time monitoring of ad performance, made them the ideal partner.

Two ad formats for a seamless user experience

Maintaining a delicate balance between a seamless user experience and generating revenue is critical in the gaming industry. This task calls for a customized approach to advertising. In the case of this app, players are not just looking for a game; they seek immersive experiences where ads don’t interrupt the flow.

As a result, the team decided to incorporate various ad formats, including rewarded videos and interstitials. The ads were selected based on the following:

  • the context of the game
  • their relevance to the users’ interests.

Ads were strategically placed to capture the users’ attention during natural breaks in gameplay to provide a more seamless user experience.

How eCPM has improved

With only 15% to 20% of Yandex’s SOV in the game developer’s monetization stack, the company saw a 30% increase in Effective Cost Per Mille (eCPM).
SOV (Share of Voice) is the percentage of advertising presence or exposure within a specific media space or channel.
Maksim Machehin
Maksim Machehin
In-app publishers manager, Yandex Advertising Network
Working closely with IndieZ on the ’Car Parking: Traffic Jam 3D’ app has shed light on the dynamic and evolving nature of the mobile advertising industry. Our partnership provides a comprehensive range of options to ensure users remain engaged and interested in the app’s content. This partnership reinforces our commitment to fostering user-centric advertising solutions and driving innovation in the mobile app ecosystem.
Cao Minh
Cao Minh
Senior game liveops and analyst
From the moment we integrated Yandex’s advertising solutions into the app, we noticed an immediate revenue increase without compromising user satisfaction. The Yandex Advertising Network’s precise targeting capabilities ensured that the ads displayed to users were relevant to their interests, improving their overall app experience.

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