The "Fence" items are divided into to types in the Yandex Map Editor:
- Regular. Items of this type include solid fences and fences used as a perimeter for territories within them.
- Decorative. Items of this type include fences that separate roads from sidewalks or separate sidewalks from green spaces, as well as fences around the yard infrastructure and barriers around bridges, embankments, and stairs.
The “decorative” fence type should be selected based on the features specified in the description. The actual design of the fence doesn't matter when choosing the item type.
3.17.1. Rules for drawing fences
Follow these rules when drawing fences:
Draw the following items as "Regular fence" items:
Solid fences and borders around territories:
Fences around gardening co-ops, cottage settlements, and the private sector as well as fences along roads:
Fences around apartment buildings, including those located in residential areas:
External fences around zoo enclosures:
- External fencing over areas used for animal husbandry:
Screens on motorways and along railroad tracks:
Draw the following items as "Decorative fence" items:
Dividers that separate sidewalks from greenery:
Dividers that separate sidewalks from roadways:
Fences around items within courtyards, including sports fields, playgrounds, dog parks, and dumpsters:
Fencing consisting of columns connected by chain links:
Fences around housing and communal services facilities (electric power, heat and gas facilities) without a standalone territory located in courtyard areas:
Barries on embankments, bridges, or overpasses:
Fences around enclosures in zoos and amusement rides in amusement parks.
Don't draw the following on the map:
Physical divisions along state borders (see Section 3.1.4. Prohibited objects).
Ground-level pipelines that restrict passage:
- Internal polygons of corrals with a defined barrier around the livestock area:
- Internal fences between plots in districts with free-standings homes or mixes housing. Arrows on the drawing point to such fences as an example:
For internal fences (including for military and correctional facilities) where there's more than one perimeter fence but no buildings, roads, or other items between the perimeters, only draw the outer fence:
Correct Incorrect Correct Incorrect
Walls representing structures, which should be drawn as buildings (for example, the walls of the Moscow Kremlin):
Fences, barriers, gates and chains that are not connected to the fence's perimeter and are placed specifically to restrict access to the area:
(The “Restricted entry” rule is applied to such items (see the section 3.3.4. Road signs).
Only draw the fence line where a physical barrier is present.
If there are breaks in the fence (the fence was designed that way, the gate was removed), the best option is to draw the fence with the breaks in it or show that it does not completely surround the territory:
When drawing fences with gates or lifting bars (gates), the best option is to avoid breaking the fence line:
When drawing fences with gates or lifting bars (gates) — entrances and exits on restricted territories should be connected to pedestrian paths or motorways so you can mark the entrance/exit (provided that doesn't contradict drawing rules). The best option is also to draw the end behind a fence line:
Correct Incorrect Correct Incorrect
In industrial quarters, fences are drawn based on their actual location and may form a complicated network:
When drawing a fence that runs alongside a building, you should "snap" the fence to the building (see point 22.214.171.124):
When drawing a fence that stands alongside a building, the fence line should run alongside the corresponding part of the building outline.
Techniques for drawing and editing fences are similar to the techniques for drawing and editing all linear items on YME (see these sections):
Unlike other linear items:
Fences may form closed polygons (i.e. may contain themselves):
You can use Snap to other map items mode to draw fences.
This lets you “snap” the vertex of an item (the fence) to the polygon of a building or territory that was drawn earlier (if the fence runs alongside it):
The mode is turned on and off by clicking the buttonon the toolbar.