3.8. Road infrastructure
This section contains information about map items that belong to the Road infrastructure
category on YME.
This category contains items of several types:
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Road infrastructure: squares, bridges (including pedestrian ones), underground and overhead pedestrian crosswalks, and tunnels. Map these as polygonal items.
Drawing techniques for polygonal items can be found in Section 2.7.3.1. Simple polygonal items: drawing techniques.
Rules for drawing road structures and adding attributes, see 3.8.1. Road structures: rules for drawing and adding attributes.
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Parking. Depending on the type of item, it will be mapped using either a placemark, line, or polygon.
Rules for drawing and adding attributes — see 3.8.2. Parking: rules for drawing and adding attributes.
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Security cameras. These are mapped as items connected to intersections.
Rules for drawing and adding attributes — see 3.8.3. Speed cameras.
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Traffic lights. These are mapped as items connected to intersections.
Rules for drawing and adding attributes — see 3.8.4. Traffic lights.
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Speed bumps. These are mapped as items connected to intersections.
Rules for drawing and adding attributes — see 3.8.5. Speed bumps
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Railway crossings. These are mapped as items connected to intersections.
Rules for drawing and adding attributes — see 3.8.6. Railway crossings.