Monetization
Item 1.12 of the Game Requirements
Monetization is enabled: the game has ads or in-app purchases.
Verification Method
By default, monetization must be enabled in the game. If you do not want to monetize your game, then in the console on the Draft tab in the Developer’s comment field, directly state your decision.
If you work under a unified licensing model (ULM), monetization is already enabled automatically. For more information about checking the connection status, see the Check if enabled page.
To enable monetization yourself, see the Monetization section.
If you plan to earn revenue from the game, it must include ads or in-app purchases:
- Ads: full-screen units, rewarded units, or sticky banners. Exception: the initial ad unit that is visible while the game is loading and is called by the Yandex Games platform is not counted.
- Purchases: products are added on the In-app purchases page and the Settings tab of this page shows the Purchases are enabled inscription.
Moderation will approve the game if at least one of these conditions is met (there are ads or purchases) or if it is specified that the game does not include monetization.