Upload a game
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Video tutorial. How do I add a game to the Console? |
Yandex Games is a free platform for publishing browser games. You can host a game in any supported language — both a new one and one already published on other platforms. We will take care of hosting and player acquisition.
Before you start
- Register in the Developer Console and sign a contract — under the unified licensing model right in the Console or with YAN.
- Prepare the game: study the requirements and connect the SDK or plugin.
- If the game has in-app purchases, check the conditions for enabling them in advance.
Step 1. Create a draft
- Access the Games Console with your developer account.
- In the upper-right corner, click Add app — the Draft tab will open with fields to fill in.
Keep in mind that each game is associated with:
- A unique ID. Do not upload a new game to a draft where another game was previously published (item 1.24).
- The developer account that created the draft. You cannot transfer a game to another account on your own — to do so, write to the support chat.
Step 2. Upload the game archive
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Place all versions of the game for all platforms and localization languages in a single ZIP archive. Requirements for the archive:
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In the General → Archive field, upload the resulting game archive.
We recommend storing games on the Yandex server. If your game needs complex server architecture (for example, for multiplayer), you can connect it via iframe. To do this, write to the support chat and specify:
- Game name.
- Developer account.
- A link to the game in
httpsformat. - The reason why uploading via an archive is not suitable.
Step 3. Fill in the draft
Fill in the remaining fields on the Draft tab. They are divided into two sections:
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General — technical parameters, metadata, and publication settings. Fields are shared across all languages.
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Description and promotion — text descriptions, images, and videos for promotion. The fields must be filled in separately for each localization language, including translating text and logos on all media materials. To simplify the task:
- Enable AI descriptions: the system will automatically create descriptions in other languages based on the English version.
- Create media materials without text — then they can be used for all languages.
For a detailed description of all fields, see the Filling out the draft page.
The more fields you fill in, the higher the chance of the game being featured in thematic selections and getting more traffic.
Step 4. Configure hosts and distribution
This step is optional: complete it if your game requires external hosts or you want to restrict distribution by country.
Allowed hosts
If your game needs an external host (for example, for dynamically loaded content), go to the CSP tab, specify the hosts and the reason for their use — we will review your request. The game must comply with Content Security Policy. For more information about CSP and allowed hosts, see the article New rules for host access and Content Security Policy.
Additional requirements for hosts
- Address format: you cannot specify paths in the host address field (
https://host.example.com/path), ports after a colon, or IP addresses. - Protocols: you don't need to specify the host protocol —
httpsandwssare used by default. Hosts with insecurehttporwsprotocols are not allowed. - Error handling: the game must correctly notify the user about host connection errors and offer a solution (for example, a retry button or a page reload).
- Data volume: almost all game data must not be loaded from an external host — it should be placed in the archive or iframe.
iframewill require separate approval.
Distribution countries
By default, the game is displayed to users from all countries. If you want to limit the availability of your game:
- Go to the Countries and regions tab.
- Click a region — the list of countries will expand.
- Uncheck the countries where the game should not be displayed.
- Click Save.
Step 5. Go through moderation
Test the game
Before submitting for review, test the game on your own.
Common reasons for rejection of publication
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Game requirements item |
Category |
Violation |
Explanation |
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UI / Interface |
Context menu on interaction |
A system browser context menu appears on right-click or long press — it must be disabled in the game area. |
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System player (desktop and mobile) |
Video content is played via the system player instead of the built-in game player — this disrupts interface integrity. More info. |
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Sound is not paused during ad display |
During an ad playback, the game audio continues playing. Audio must be paused for the duration of the ad. |
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Sound continues when switching tabs |
Game music or sounds do not stop when leaving the tab. The game must respond to page focus loss. More info. |
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SDK / Game Ready |
Game Ready is not working correctly |
Game Ready is connected, but the |
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Automatic language detection via SDK is not implemented |
The interface language is set manually instead of using |
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Game Ready is not used at all |
Game Ready is not integrated, even though it is required for publication in the catalog. More info. |
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SDK is not embedded or is embedded incorrectly |
The SDK script is missing, connected from an unofficial source, or initializes with errors. More info. |
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Technical issues |
Progress is not saved |
Results, levels, or settings are not saved between sessions. Use the |
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Game does not launch |
The loading screen freezes or the game does not reach gameplay. Check the console for initialization errors. More info. |
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Error at startup or during actions |
JS errors appear in the browser console at startup or during gameplay that affect functionality. More info. |
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Game freezes or lags |
Noticeable freezes or performance drops make the game uncomfortable for the user. More info. |
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Compliance with description |
Game does not match the declared genre |
The gameplay contradicts the category selected in the Draft tab. The genre and description must accurately reflect the game's content. |
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Game title |
Misleading title |
The title contains words that mislead the user about the game's terms: "free", "top", "best", "бесплатно", "бесплатный", etc. |
Submit for moderation
On the Draft tab, click Submit for moderation — the game will move to Waiting for moderation status. If you want to choose the release time yourself, enable the Postpone publication option in advance.
The game will be reviewed for compliance with the requirements. Moderation usually takes 3–5 working days.
About moderation results
You will see the review results in the Console:
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If moderation approves the game, the status will change to:
- Published: the game will be published automatically.
- Verified, if the Postpone publication option is enabled. The Publish button will appear on the Draft tab.
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If publication is rejected, the status will change to Rejected. The reasons will be sent to the email specified in the developer profile.
You can submit no more than two requests to publish new games at a time. To send a third game for moderation, wait for a decision on one of your current requests, or withdraw one of them yourself.
This limit does not apply to updates of already published games.
After publication, the game will appear in the catalog. For further development, see the Operations section.
Frequently asked questions
Why did the error "Access denied" appear in the game draft?
The error may occur due to loss of authorization (for example, if you logged into another account in another browser tab) or due to an incorrect link.
Solutions:
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Change the account:
- Log out of the developer account.
- Log in to the Yandex Games Console again.
- Refresh the page.
- In the upper-left corner, click the Console logo or the Games section several times.
- Select the desired game from the list.
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Make sure VPN is disabled and try logging into the Console in incognito mode.
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Contact the support chat.
How long are games stored on the Yandex server?
All materials on the Draft tab are stored indefinitely on the Yandex server. However, when fully deleting a game draft, they are deleted permanently. It is impossible to restore the game after that.
Can I restore a previously deleted game?
Yes, if the game draft was not deleted. For more details, see the Restoration section.
Can I add a game with a server-side component?
Yes. For example, using the server-side component, you can:
- save player data;
- set up protection against cheating;
- add in-app purchases to the game.
Can I add a game that only runs through Flash Player?
No.
However, the Yandex Games team is constantly working on improving the service and plans to implement this feature.
Does the Yandex Games platform support WebGL technology?
Yes. However, the WebGL library must be enabled in the player's browser (in most browsers, this option is called Use hardware acceleration).
If WebGL is unavailable, there should be no notifications about it when opening the game (item 1.6.1.7). You can test WebGL technology in Yandex Browser in advance by testing the game.
Do I need to use Service Worker in the game?
No, using Service Worker is not mandatory. Requirement 1.6.4 about the correct operation of Service Worker was removed from the list of game requirements in December 2022.