3.11.2. The rules of attribution of terrain
When you create a terrain item, the category selection menu opens:
When you choose a category, the attribute panel for the map item opens:
If the item you selected is represented by a placemark (i.e. a vertex, mountain pass, or volcano) the attribute panel for the section of line will look like this:
If the item you selected is represented by a polygon (i.e. an island, archipelago, or other such item) the attribute panel for the section of line will look like this:
Rules for adding attributes to these items:
When adding attributes:
Select a polygonal item type from the list:
Island: a piece of land that is surrounded by water on all sides As the island is allowed to render permanent artificial reinforced concrete design used for the arrangement of different structures.
Sections of land that are surrounded by water due to seasonal changes (floods or tides) are not considered islands. You should not use reservoir polygons or terrain types to map these sections of land.
Archipelago: a group of several islands.
Other terrain items: all terrain items that do not correspond to one of the other types.
When adding attributes to terrain items represented by placemarks, you should not enter its height or data related to it (for vertexes, mountain passes, and volcanos).
Terrain relief items are named in accordance with the general rules, see 3.1.3. Map item naming rules.