3.3. Roads

“Road” category items include:

  1. All motorways from highways of federal significance and international highways to driveways within courtyards and village roads.
  2. Bike and pedestrian paths.

Roads on Yandex Map Editor are composite linear items that are not drawn on the map, but rather compiled from sections of road (each of which is drawn individually and assigned separate attributes). For more information, see section 3.3.2. Rules for adding attributes to sections of road).

There are two related components of the rules for drawing and adding attributes to road networks:

  1. Rules for drawing and adding attributes to sections of road.

    A section of road is the smallest, most fundamental component of a road network. It may be either straight or curved and has a beginning and ending point.

    The beginning and ending points of a road section are points where:

    • Roads intersect (including those located at different levels, such as when a road on a bridge runs over another road or a road in a tunnel runs under another one)
    • Roads intersect with other items (railways, rivers, etc.) or these intersections affect how the road network functions (such as at a railway crossing)
    • The value of a road section attribute changes (see section 3.3.2. Rules for adding attributes to sections of road).

    For more information, see the following:

  2. Rules for drawing and adding attributes to roads.

    For more information, see sections:

    Some road attributes (particularly name and class) are entered and edited when you add attributes to a road section. You can also edit the name later in the attribute panel for the road itself.

When you draw sections of road, the points at the beginning and end of each section (there may be more than two points) form an Intersection item. Intersections are created automatically when you draw road sections.

Intersections let you make certain adjustments to the road network. For more information, see section 2.9. Intersections.

Additionally, road signs, traffic lights, and speed cameras may be linked to intersections.


Be careful when drawing roads: the road network is used to set routes, so drawing errors can lead to routing mistakes.

When drawing roads, keep in mind that a road is generally an item that is geometrically connected to other items. Of course, there are exceptions to this rule: there may be breaks in a road or a single road may consist of several sections that are separated from one another (although this separation is usually less than two kilometers in length).

For example, Flotskaya street in Moscow consists of two such sections (it is separated into sections by Onezhsky and Solnechnogorsky streets:

A road only contains sections that are officially a part of it. Passageways within courtyards, dead ends, paths, or passageways between blocks in rural localities are officially not considered parts of roads and are not included in roads on maps.


When you edit roads, make sure not to delete existing ones. Other map items may be connected to roads (especially addresses), and these connections can get destroyed if you delete those roads.

So if the shape of a road is incorrect, you should edit the existing road section (rather than deleting it and starting over).