3.4.3. Entrances: drawing and attribution rules Objects related to the Entry category Entrances to multi-apartment buildings
  1. Entrances that follow a consecutive numbering scheme.

    Don't draw entrances that don't fit into the numbering scheme (such as service or emergency entrances/exits).

  2. If there are two or more ways to enter one entrance, then only draw one point where the “main” entrance is located. Usually that's the entrance that leads to the elevators (if there are any), which is also monitored by a guard or a concierge (if applicable).

    If there are two entryways within one main entrance area and you can't determine which is the main one (because they have the same function, both lead to the same area, etc.), then draw both of them on the map (using two placemarks). Named (numbered) entrances to public buildings

Draw all named or numbered entrances to a building. Unnamed (unnumbered) inputs

Entrances without names or numbers (staff entrances and back entrances, emergency exits, organization entrances) should not be drawn on the map. There are exceptions, which include (there could be several at a time):

  1. — Buildings housing several different organizations or items, such as:
    • Shopping and/or recreation centers
    • Markets
    • Business centers and office buildings
  2. — Buildings and low-rise annexes occupied or mostly occupied by one organization or item (this applies to all organization types except for items in yards and parks, toilet rooms, and kiosk booths).

Do not draw entrances leading to non-primary organizations.

Do not draw entrances for abandoned and demolished buildings. If an operational building changes its status to either of those, make sure to delete its entrance. Methods of drawing entrances

You can find the tool for drawing entryways in these locations:

  • In the extended attribute panel for buildings (see point

  • In the quick search line for categories

  • In the shortcut panel after you finish drawing a building

Techniques for drawing and editing entrances are similar to the techniques for drawing and editing all places on YME. See sections:

Additionally, you can turn snapping mode on or off when drawing entrances. If you clicked (Snap to other map items mode), then the entrance placemark will snap to the building polygon, which ensures that you place it directly on the polygon outline:

Entrances are represented using points on the map: Rules of drawing of the entrances

Follow these rules for mapping entrance points:

  1. Entrance points mark entrances to buildings. Do not draw entrances into territories as Entrance-type items.

  2. Draw the entrance point on a building's polygon (for exceptions, see section 3).

  3. Place entrance points inside a building polygon if the building entrance is located in one of the following locations:

    • Inside an arch (located within a building polygon).

      In this case, make sure that the passageway through the arch is drawn on the map.

    • In an underpass or other underground construction.

      If this entrance is physically located outside the building polygon at ground level, then put the entrance point at the location on the polygon that is closest to its actual location. The rules of attribution of the entrances

Entrances only have one attribute: name. Rules for entering names:

  • For numbered entrances to residential and public buildings: only enter the number (without including the type of map item). For example, 1.

  • For named entrances: if the proper name reflects the type of item, then enter the proper name and item type. For example, North entrance.

  • For named entrances: if the proper name doesn't reflect the type of item, then only enter the proper name (without the item type). For example, North.

  • Do not use organization names and apartment numbers as names of building entrances.

  • Do not attribute numbers to individual entrances in residential buildings if each entrance has its own address. For example: