3.4.3. Entrances: drawing and attribution rules Objects related to the Entry category Entrances to multi-apartment buildings
  1. Entrances that follow a consecutive numbering scheme.

    Don't draw entrances that don't fit into the numbering scheme (such as service or emergency entrances/exits).

  2. If there are two or more ways to enter one entrance, then only draw one point where the “main” entrance is located. Generally, this is the entrance that people use to get to the elevator (if there is one) and is monitored by a guard or concierge (if applicable).

    If there are two entryways within one main entrance area and you can't determine which is the main one (because they have the same function, both lead to the same area, etc.), then draw both of them on the map (using two placemarks). Named (numbered) entrances to public buildings

Draw all named or numbered entrances to a building.

Don't draw entrances that aren't numbered or named (such as service or emergency entrances/exits). Unnamed (unnumbered) inputs

If an entrance to a public or industrial buildings doesn't have a name or number, enter one of the following types:

  1. Entrance/exit (there may be several) to buildings:

    • Shopping and/or recreation centers
    • Markets
    • Business centers and office buildings
  2. When one organization or other map item occupies a whole building or low-rise structure (or almost the whole building), draw one or more entrances to each individual organization except for the following:

    • Yard and park infrastructure
    • Toilet
    • Stall or kiosk

When there are separate entrances to secondary organizations in the building, don't draw their entrances (just put a placemark to represent the organization itself).

Don't draw entrances to abandoned buildings.

You should delete entrances to demolished buildings. Methods of drawing entrances

You can find the tool for drawing entryways in these locations:

  • In the extended attribute panel for buildings (see point

  • In the quick search line for categories

  • In the shortcut panel after you finish drawing a building

Techniques for drawing and editing entrances are similar to the techniques for drawing and editing all places on YME. See sections:

Additionally, you can turn snapping mode on or off when drawing entrances. If you clicked (Snap to other map items mode), then the entrance placemark will snap to the building polygon, which ensures that you place it directly on the polygon outline:

Entrances are represented using points on the map: Rules of drawing of the entrances

Follow these rules for mapping entrance points:

  1. Entrance points mark entrances to buildings. Don't use Entrance map items to mark entrances to a territory.

  2. Place entrance points on the outlines of buildings (exceptions to this rule are described in point 3).

  3. Place entrance points inside a building polygon if the building entrance is located in one of the following locations:

    • Inside an arch (located within a building polygon).

      In this case, make sure that the passageway through the arch is drawn on the map.

    • In an underpass or other underground construction.

      If this entrance is physically located outside the building polygon at ground level, then put the entrance point at the location on the polygon that is closest to its actual location. The rules of attribution of the entrances

Entrances only have one attribute: name. Rules for entering names:

  • For numbered entrances to residential and public buildings: only enter the number (without including the type of map item). For example, 1.

  • For named entrances: if the proper name reflects the type of item, then enter the proper name and item type. For example, North entrance.

  • For named entrances: if the proper name doesn't reflect the type of item, then only enter the proper name (without the item type). For example, North.

  • Don't enter the name of the organization or apartment number as the entrance name.