overlay.html.Balloon
Extends IOverlay.
HTML overlay for the balloon. By default, the overlays have not been added to package.full (the standard set of modules). To create your own overlay instance, use overlay.storage.
Constructor | Fields | Events | Methods
Constructor
overlay.html.Balloon(geometry[, data[, options]])
Parameters:
Parameter |
Default value |
Description |
— |
Type: IPixelPointGeometry Pixel geometry of a shape. |
|
— |
Type: Object Data. |
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— |
Type: Object Options. |
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— |
Type: String Cursor when the mouse is hovering. |
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"default#opaque" |
Type: String Interactivity model. Available keys and their values are listed in the description of interactivityModel.storage. |
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— |
Type: Function|String Layout. (Type: constructor for an object with the ILayout interface). |
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[0,0] |
Type: Array Offset in pixels. |
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"balloon" |
Type: String Container where the balloon layout will be placed. |
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true |
Type: Boolean Flag for whether there is a shadow. |
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— |
Type: Function|String Shadow layout (type: constructor for an object with the ILayout interface). |
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[0,0] |
Type: Array Shadow offset in pixels. |
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"shadows" |
Type: Array Container where the balloon shadow layout will be placed. |
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— |
Type: Number The z-index of the element. |
* Mandatory parameter/option.
Fields
Name |
Type |
Description |
Event manager. Inherited from IDomEventEmitter. |
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Options manager. Inherited from ICustomizable. |
Events
Name |
Description |
Single left-click on the object. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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Calls the element's context menu. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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Data change. Data fields:
Inherited from IOverlay. |
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Double left-click on the object. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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Change to the empty overlay flag. Instance of the Event class. Inherited from IOverlay. |
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Changed geometry. Data fields:
Inherited from IOverlay. |
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Map reference changed. Data fields:
Inherited from IOverlay. |
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Pressing the mouse button over the object. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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Pointing the cursor at the object. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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Moving the cursor off of the object. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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Moving the cursor over the object. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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Letting go of the mouse button over an object. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
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End of multitouch. This event is only available on devices that support multitouch. Returns an implementation of the IMultiTouchEvent interface. Inherited from IDomEventEmitter. |
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Repeating event during multitouch. This event is only available on devices that support multitouch. Returns an implementation of the IMultiTouchEvent interface with information about touches. Defines the touches property, which contains a list of touches. Every touch is described by an object that contains the following fields:
Inherited from IDomEventEmitter. |
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Start of multitouch. This event is only available on devices that support multitouch. Returns an implementation of the IMultiTouchEvent interface with information about touches. Defines the touches property, which contains a list of touches. Every touch is described by an object that contains the following fields:
Inherited from IDomEventEmitter. |
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Change to the object options. Inherited from ICustomizable. |
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Change to the shape of the area spanning the overlay. Instance of the Event class. Inherited from IOverlay. |
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Mouse wheel scrolling. When using, keep in mind that mouse events are emulated when a touch screen is used. Instance of the MapEvent class. More information is available in domEvent.manager. Inherited from IDomEventEmitter. |
Methods
Name |
Returns |
Description |
HTMLElement |
Returns parent element of the balloon layout. |
|
Returns Promise object to return the balloon layout. |
||
Returns balloon layout. |
||
getData() |
Object |
Returns the overlay data object. Inherited from IOverlay. |
HTMLElement |
Returns parent element of the balloon layout. |
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Returns the current pixel geometry. Inherited from IOverlay. |
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Returns Promise object to return the balloon layout. |
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ILayout|null |
Returns balloon layout. |
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getMap() |
Map|null |
Returns reference to the current map. Inherited from IOverlay. |
getMode() |
String |
Returns the current mode of the balloon: "panel" — panel mode, "standard" — standard display. |
HTMLElement |
Returns parent element of the balloon shadow layout. |
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Returns Promise object to return the balloon shadow layout. |
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ILayout|null |
Returns balloon shadow layout. |
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getShape() |
IShape|null |
Returns a shape that defines the area spanning the overlay in global pixel coordinates, or null if it is not possible to plot the shape. Inherited from IOverlay. |
isEmpty() |
Boolean |
Returns true if the layout is empty or if the layout has not yet been loaded, i.e. it has no content. |
Sets the overlay data. Inherited from IOverlay. |
||
Sets the overlay pixel geometry. Inherited from IOverlay. |
||
Sets the map on which to display the overlay. Inherited from IOverlay. |
Methods details
getBalloonElement
{HTMLElement} getBalloonElement()
Returns parent element of the balloon layout.
getBalloonLayout
{vow.Promise} getBalloonLayout()
Returns Promise object to return the balloon layout.
getBalloonLayoutSync
{ILayout} getBalloonLayoutSync()
Returns balloon layout.
getElement
{HTMLElement} getElement()
Returns parent element of the balloon layout.
getLayout
{vow.Promise} getLayout()
Returns Promise object to return the balloon layout.
getLayoutSync
{ILayout|null} getLayoutSync()
Returns balloon layout.
getMode
{String} getMode()
Returns the current mode of the balloon: "panel" — panel mode, "standard" — standard display.
getShadowElement
{HTMLElement} getShadowElement()
Returns parent element of the balloon shadow layout.
getShadowLayout
{vow.Promise} getShadowLayout()
Returns Promise object to return the balloon shadow layout.
getShadowLayoutSync
{ILayout|null} getShadowLayoutSync()
Returns balloon shadow layout.
isEmpty
{Boolean} isEmpty()
Returns true if the layout is empty or if the layout has not yet been loaded, i.e. it has no content.
Mandatory parameter/option.